Darkin Blade

Darkin Blade, abbreviated to DB, is an unlockable Character, found in the Darkin Realm. An alternative version of Aatrox with significant differences, one can consider this as a more faithful or 'true' version of Aatrox when compared to his League counterpart possessing similar animations and more accurate wings and eyes, especially during '''Massacre. Darkin Blade boasts a significantly higher amount of Attack Speed than his regular counterpart and acquires a variation of the 'mode' swapping, instead of changing weapons, Darkin Blade will transform into an Ascended''' instead.

Additionally, Darkin Blade possesses the ability to truly fly around the map, and this ability often leads to Darkin Blade being the most useful for exploring various areas. An interesting thing of note is that Darkin Blade 's model is flipped; the original League model featured him being left-handed and the armored features on the right, whereas in Aatrox's Journey, the features are reversed with the sword hand being on the right instead.

Playstyle
Being a noticeably stronger version of Aatrox, Darkin Blade has harder hitting attacks and higher attack speed. His attacks are also readjusted to match his origin, while still maintaining the exact same Stance mechanic Aatrox uses, however G instead transforms Darkin Blade into an Ascended variation (not to be confused with the character Justicar) and can revert back by simply pressing the button again. Having all abilities unlocked regardless of Player Level and having generally better numbers, whatever Aatrox can do during Blade form, Darkin Blade can do better and more. Darkin Blade's Flight makes him the most mobile character in the game, with no one coming even close to him and also can be used in combat for covering large distances or screwing around.

Darkin Blade similarly utilizes the Blood Well but instead fills up 4% of the Blood Well per hit only needing 25 hits, half of the usual, for a full Blood Well. Outside of Darkin Blade 's unique Light and Heavy attacks, Flight and Form Switching, Darkin Blade is more or less an improved version of Aatrox. If the ability is not different, it is significantly improved. Darkin Blade has more damaging abilities even if they're functionally the same, the only exceptions being Blades of Torment which has the same damage value but a lower cost value from 5% to only 1%, and Massacre.

Massacre, depending on the Mode Darkin Blade is in upon activation, has two separate effects.
 * As a Darkin, compared to Aatrox's Massacre, Darkin Blade receives additional Attack Speed, Health Regen, reduces knockback effects, blinks replace dashes and Lunge becomes usable mid-air. 
 * As an Ascended, compared to Darkin's Massacre, Ascended receives less than half of the Attack Speed, but amplified Health Regen, Knockback Immunity and Damage Reduction.

Moves & Abilities
Darkin Blade's moves & abilities are unlocked from the start.

Passive Ability - Revive:  If you take lethal damage during  Massacre,  you will be revived.

Q  or  Shift :  Lock-on. Lock-on  moves can be used without being locked on by holding  Shift  or  Q.

Light Attack:  A simple swing that alternates between left and right, dealing 160% damage.

Air Light Attack:  A simple swing that alternates between left and right, dealing 160% damage.

(Lock-on) Back->Light Attack - Sweeping Blade : A knockup that can be followed up if Light Attack is held, dealing 150% damage.

(Lock-on) Forward->Light Attack - Lunge : A lunge that ends with a stab, dealing 170% damage.

(Lock-on) Forward->Light Attack->Light Attack - Umbral Strike : A move that teleports you behind the enemy for a swift strike, dealing 180% damage.

Heavy Attack : A downward slash followed up by a stab, dealing 170% damage.

Air Heavy Attack:  A heavy hitting downward slash that sends you flying downwards, dealing 200% damage.

(Lock-on) Back->Heavy Attack - Blades of Torment : Fires two converging blades that deal 120% damage each. Costs 1%  Blood Well  to use. Can be performed in the air.

G: Switch between  Darkin Form  and Ascended Form. Can't switch while  Massacre  is active. Darkin Form has a powerful offensive ultimate while Ascended Form is more defense focused.

R - Massacre(Darkin): Deal 150% damage in a large radius, knocking up all enemies hit. Increases your Attack Speed to 4.0, increases your attack range, reduces all knockback effects and regenerates 3% max hp/s. All dashes become blinks and Lunge becomes usable in the air. Drains the  Blood Well  over time. Can be cancelled by pressing R again.

R - Massacre(Ascended): Deal 150% damage in a large radius, knocking up all enemies hit. Increases your Attack Speed to 1.8, increases your attack range, grants 20% damage reduction, nullifies all knockback effects and regenerates 10% max hp/s. Drains the  Blood Well  over time. Can be cancelled by pressing R again.

F - Dark Flight: Rise into the air and crash back down or dive to an enemy if locked on. Deals 100% damage and knocks up all enemies in a large radius. If cast while  locked on  and above the target, Dark Flight will be cast much faster.

(Hold in Dark Flight) F - True Flight: Fly through the air unrestricted. Press F again to stop True Flight and dive down. Use either mouse buttons to speed up at the cost of Blood Well.

(In Darkin Massacre) F->R - Demonflare : Unleash all of your remaining Blood Well to create a massive explosion at the end of Dark Flight, knocking all enemies back and dealing 400% damage.

(In Ascended Massacre) F->R - Demonflare : Unleash all of your remaining Blood Well to create a massive explosion at the end of Dark Flight, stunning all enemies and dealing 400% damage.

Tab - Toggle: Switch between Blood Thirst and Blood Price. Has no cast time, functions identically to Aatrox.

Space (tap) - Parry / Riposte:   Parry  an incoming attack within the next 0.5 seconds (0.15s for a Perfect Parry). After a successful Parry, you can  Riposte, dealing 300% damage to your target, stunning them and healing yourself. If you fail to  Parry, you will be vulnerable to attacks for 0.5 seconds.

Space (tap while moving) - Dash:  Dash a short distance, becoming temporarily invulnerable.

Space (hold) - Jump : Jump. Jump height is based on how much you hold  Space.

Space (Tap mid-air) - Double Jump: Channel demonic energy below you to propel yourself upwards. Knocks up all enemies in a small radius.

Space (Hold mid-air) - Glide: Glide slowly through the air. You will not descend while Massacre is active.

T : Dance.