Justicar

Justicar is an unlockable Character, attainable by defeating the boss of the same name at '''Valoran. Considered as the holier light counterpart of Aatrox, Justicar''' has a notably different, if not diminished moveset when compared to his other.

Having a boss version at Valoran, defeating it will drop Power Brace.

Playstyle
Playing as an alternative version of Aatrox, Justicar sacrifices a lot of advantages that Aatrox has in return for a new Lightning Bolt and having a more fluid Heavy Combo. Outside of those two changes, he plays identically to Aatrox; high risk, utilizes Blood Well and Blood Thirst/Blood Price.

Justicar uses high Attack Speed in order to fully utilize his stance switching mechanic but, unlike his counterpart, does not have a G command. Additionally, his Lightning Bolt does not to anything particularly effective; at best it's long range poke and at worst it's dead weight. Justicar can do what Aatrox does but neither as well nor as much, whatever Justicar can do Aatrox can do better with better AoE, more reliable ranged attacks and a mode swap.

With that noted, Justicar mostly serves as a trophy or for fooling around outside the possibility that the player prefers using Heavy Attacks, where the lack of the last hit from Aatrox's Heavy Attacks can get a player off-guard by the sudden decrease in Attack Speed.

Moves & Abilities
Justicar's moves & abilities are unlocked from the start.

Passive Ability - Hellbent:  Increase your  Attack Speed  to  2.2  when at or below  25% Health.

Passive Ability - Revive:  If you take lethal damage during  Massacre,   you will be revived.

Q  or  Shift:   Lock-on. Lock-on  moves can be used without being locked on by holding  Shift  or  Q.

Light Attack:  A simple swing that alternates between left and right, dealing 110% damage.

Air Light Attack:  A simple swing that alternates between left and right, dealing 110% damage.

(Lock-on) Back->Light Attack - Sweeping Blade:  A knockup that can be followed up if Light Attack is held, dealing 105% damage.

(Lock-on) Forward->Light Attack - Lunge:  A lunge that ends with a slash, dealing 135% damage.

(Lock-on) Forward->Light Attack->Light Attack - Umbral Strike:  A move that teleports you behind the enemy for a swift strike, dealing 115% damage. The last Light Attack input must be inputted while in the dashing animation.

Heavy Attack:  A slow 2 hit combo that loops between each other. Deals 135% damage, being the same as Aatrox 's Heavy Attack minus the last hit.

Air Heavy Attack:  A downward slash, dealing 125% damage.

(Lock-on) Back->Heavy Attack - Lightning Bolt: A bolt of lightning strikes the opponent, dealing mediocre damage to the enemy.

R - Massacre:  Deal 150% damage in a large radius, knocking up all enemies hit. Increases your Attack Speed to 2.75, increases your Attack Range, reduces all knockback effects, regenerates 3% max hp/s and grows wings for the duration. Drains the  Blood Well  over time. Can be cancelled by pressing R again.

F - Dark Flight:  Unfurl your wings and rise into the air and crash back down or dive to an enemy if locked on. Deals 100% damage and knocks up all enemies in a large radius. If cast while  locked on  and above the target, Dark Flight will be cast much faster.

(Hold in Dark Flight) F - Glide: Glide in the air until F is released. When released you will crash down.

(In Massacre)  F->R - Demonflare:  Unleash all of your remaining Blood Well to create a massive explosion at the end of Dark Flight, knocking all enemies back and dealing 400% damage.

Space (tap) - Parry / Riposte:   Parry  an incoming attack within the next 0.5 seconds (0.15s for a Perfect Parry). After a successful Parry, you can  Riposte, dealing 200% damage to your target, knocking them back and healing yourself. If you fail to  Parry, you will be vulnerable to attacks for 0.5 seconds.

Space (tap while moving) - Roll:  Roll a short distance, becoming temporarily invulnerable.

Space (hold) - Jump : Jump. Jump height is based on how much you hold  Space.

Space (Tap mid-air) - Double Jump: Channel demonic energy below you to propel yourself upwards. Knocks up all enemies in a small radius. ( Unlocked at Player Level 9)

T : Dance.